导航:首页 > 维修问题 > 家园维修艇怎么用

家园维修艇怎么用

发布时间:2024-10-31 11:24:18

A. 请问有没有可以用在家园2 高达版的修改器(可以修改威力的)

不用升级也可以改的,没出1.1补丁前就有方法
好久没玩,试一试
首先找到“persist*.lua (*代表关卡数)”,该文件应该在“Homeworld2

\Bin\Profiles\Profile\Campaign\ASCENSION”这个目录下。然后用windows的记事本或其他编辑软件打

开这个文件。在里面找“RUs =”这个命令,然后写上你所希望的数值即可。
修改船只
首先找到“persist*.lua (*代表关卡数)”,该文件应该在“Homeworld2

\Bin\Profiles\Profile\Campaign\ASCENSION”这个目录下。然后用windows的记事本或其他编辑软件打

开这个文件。找到任何包含你船只的命令行,比如“Hwr_Bomber”,对其进行修改。[举例,你可以将

Bomber改成“AssulteCorvette”,那么,再进入游戏,你原来的轰炸机(bomber)就变成了一架战斗巡洋

舰(AssulteCorvette)。同理,你可以修改你现有的任意船只]
兵种名称,类型,造价,克制对象,受制于……
侦察机(Scout),战机,350,无,所有其它作战部队
拦截机(Interceptor),战机,500,所有战机,护航艇、护卫舰、主力舰
轰炸机(Bomber),战机,550,护卫舰、主力舰及其子系统,战机、护航艇及克制战机的护卫舰
炮艇(Gunship),护航艇,625,所有战机,护航艇、护卫舰、主力舰
脉冲艇(Pulsar Gunship),护航艇,625,护航艇、护卫舰,主力舰
布雷艇(Minelayer),护航艇,800,主力舰,护航艇、主力舰
漫步者(Mover),护航艇,200,护卫舰,鱼雷舰
鱼雷舰(Torpedo Frigate),护卫舰,700,护航艇、护卫舰(需升级),轰炸机、驱逐舰
炮舰(Flak Frigate),护卫舰,700,战机,主力舰
离子舰(Ion Frigate),护卫舰,700,护卫舰、主力舰,轰炸机、驱逐舰
捕获舰(Marine Frigate),护卫舰,700,主力舰,轰炸机、护卫舰
防御场舰(Defense Field Frigate),护卫舰,1250,无(纯防御型舰船),轰炸机、护航艇
航空母舰(Carrier),主力舰,2000,无,轰炸机、主力舰
驱逐舰(Destroyer),主力舰,2000,护卫舰、主力舰,轰炸机、战列舰
船坞(Shipyard),主力舰,3200,无,轰炸机、主力舰
战列舰(Battle Cruiser),主力舰,4000,主力舰、护卫舰,轰炸机
枪塔(Gun Platform),炮台,300,战机,护卫舰、主力舰
离子炮台(Ion Beam Platform),炮台,300,护卫舰、主力舰,战机、护航艇

1.得到所有任务
首先找到“playercfg”文件,该文件应该在“Homeworld2\Bin\Profiles\Profile”这个目录下。
然后用windows的记事本或其他编辑软件打开这个文件。
在里面找“maxmission = x”这个命令,然后将“x”替换为15,就可以得到所有任务了。
2.得到更多船只
首先找到“persist*.lua (*代表关卡数)”,该文件应该在“Homeworld2

\Bin\Profiles\Profile\Campaign\ASCENSION”这个目录下。
然后用windows的记事本或其他编辑软件打开这个文件。
加入以下参数:

{
tactic = 1,
type = Hgn_Destroyer,
subsystems = {家园2
{
index = 0,
name = HGN_DES_ENGINE,
},家园2
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = ,
teamColourHandle = 17,
hotkey = 67108928,
},
at the end before
},
},
},
RUs = xxx,
}
(这样你就得到一艘驱逐舰,当然你还可以更换名字得到其他船只,或者多重复制,以得到更多的相同船

只…… )

这是我的游戏记录中的一个[persist9.lua]
PersistantData = {
Research = {
[1] = {
name = "InstaAdvancedFrigateTech",
progress = 1,
},
[2] = {
name = "SensorsDowngrade1",
progress = 1,
},
[3] = {
name = "SensorsDowngrade2",
progress = 1,
},
[4] = {
name = "SensorsDowngrade3",
progress = 1,
},
[5] = {
name = "",
progress = 1,
},
[6] = {
name = "",
progress = 1,
},
[7] = {
name = "SensorsBackToNormal1",
progress = 1,
},
[8] = {
name = "SensorsBackToNormal2",
progress = 1,
},
[9] = {
name = "SensorsBackToNormal3",
progress = 1,
},
[10] = {
name = "InterceptorMAXSPEEDUpgrade1",
progress = 1,
},
[11] = {
name = "AttackBomberMAXSPEEDUpgrade1",
progress = 1,
},
[12] = {
name = "",
progress = 1,
},
[13] = {
name = "",
progress = 1,
},
[14] = {
name = "MothershipHealthUpgrade1",
progress = 1,
},
[15] = {
name = "RepairAbility",
progress = 1,
},
[16] = {
name = "MothershipMAXSPEEDUpgrade1",
progress = 1,
},
[17] = {
name = "GunTurretHealthUpgrade1",
progress = 1,
},
[18] = {
name = "AttackBomberImprovedBombs",
progress = 1,
},
[19] = {
name = "InterceptorMAXSPEEDUpgrade2",
progress = 1,
},
[20] = {
name = "AttackBomberMAXSPEEDUpgrade2",
progress = 1,
},
[21] = {
name = "PlatformIonWeapons",
progress = 1,
},
[22] = {
name = "",
progress = 1,
},
[23] = {
name = "IonTurretHealthUpgrade1",
progress = 1,
},
[24] = {
name = "GunTurretHealthUpgrade2",
progress = 1,
},
[25] = {
name = "IonTurretHealthUpgrade2",
progress = 1,
},
[26] = {
name = "ImprovedTorpedo",
progress = 1,
},
[27] = {
name = "TorpedoFrigateHealthUpgrade1",
progress = 1,
},
[28] = {
name = "AssaultFrigateHealthUpgrade1",
progress = 1,
},
[29] = {
name = "",
progress = 1,
},
[30] = {
name = "",
progress = 1,
},
[31] = {
name = "",
progress = 1,
},
[32] = {
name = "",
progress = 1,
},
[33] = {
name = "AssaultCorvetteHealthUpgrade1",
progress = 1,
},
[34] = {
name = "",
progress = 1,
},
[35] = {
name = "PulsarCorvetteHealthUpgrade1",
progress = 1,
},
[36] = {
name = "",
progress = 1,
},
[37] = {
name = "GraviticAttractionMines",
progress = 1,
},
[38] = {
name = "CarrierHealthUpgrade1",
progress = 1,
},
[39] = {
name = "CarrierMAXSPEEDUpgrade1",
progress = 1,
},
[40] = {
name = "ScoutPingAbility",
progress = 1,
},
[41] = {
name = "SensDisProbe",
progress = 1,
},
[42] = {
name = "AssaultCorvetteHealthUpgrade2",
progress = 1,
},
[43] = {
name = "",
progress = 1,
},
[44] = {
name = "PulsarCorvetteHealthUpgrade2",
progress = 1,
},
[45] = {
name = "",
progress = 1,
},
[46] = {
name = "DamageMoverTech",
progress = 1,
},
[47] = {
name = "MothershipHealthUpgrade2",
progress = 1,
},
[48] = {
name = "MothershipMAXSPEEDUpgrade2",
progress = 1,
},
[49] = {
name = "MothershipBUILDSPEEDUpgrade1",
progress = 1,
},
[50] = {
name = "CarrierHealthUpgrade2",
progress = 1,
},
[51] = {
name = "CarrierMAXSPEEDUpgrade2",
progress = 1,
},
[52] = {
name = "CarrierBUILDSPEEDUpgrade1",
progress = 1,
},
[53] = {
name = "",
progress = 1,
},
[54] = {
name = "DestroyerTech",
progress = 1,
},
[55] = {
name = "ScoutEMPAbility",
progress = 1,
},
[56] = {
name = "TorpedoFrigateHealthUpgrade2",
progress = 1,
},
[57] = {
name = "",
progress = 1,
},
[58] = {
name = "AssaultFrigateHealthUpgrade2",
progress = 1,
},
[59] = {
name = "",
progress = 1,
},
[60] = {
name = "DefenseFieldFrigateShield",
progress = 1,
},
[61] = {
name = "DestroyerHealthUpgrade1",
progress = 1,
},
[62] = {
name = "DestroyerMAXSPEEDUpgrade1",
progress = 1,
},
[63] = {
name = "ECMProbe",
progress = 1,
},
},
TeamColours = {
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0,
0.92500,
0.52100,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0,
0.92500,
0.52100,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.90000,
0.90000,
0.90000,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.90000,
0.90000,
0.90000,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
1,
0,
0.00000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0,
0,
0,
},
stripeColour = {
1,
1,
1,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0,
0.92500,
0.52100,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0,
0.92500,
0.52100,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.90000,
0.90000,
0.90000,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0,
0.92500,
0.52100,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0,
0.92500,
0.52100,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0,
0.92500,
0.52100,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0,
0.92500,
0.52100,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Soban.tga",
baseColour = {
0,
0,
0,
},
stripeColour = {
1,
0,
0,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Soban.tga",
baseColour = {
0,
0,
0,
},
stripeColour = {
1,
1,
1,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,

阅读全文

与家园维修艇怎么用相关的资料

热点内容
为什么要用防水腻子和不防水腻子 浏览:552
无锡电器维修工程师 浏览:920
消防水泵接合器价格多少钱一个 浏览:414
家具漆面阴阳色怎么去除 浏览:223
如何用老家具做背景墙 浏览:436
美版airpods可以在大陆保修吗 浏览:768
苹果手机屏幕维修要多久 浏览:177
中频炉电器维修 浏览:568
4s不给保修卡可以投诉吗 浏览:612
酒店维修房不能入住如何报告 浏览:475
咸阳三星维修点 浏览:154
北京哪里家具城卖酒店家具 浏览:764
鱼池用什么颜色防水 浏览:341
星和家电空调维修怎么样 浏览:899
什么是家电节能补贴政策 浏览:113
古旧家具图片 浏览:777
新乡市苹果售后电话 浏览:560
靓家居的工资 浏览:832
武汉魅族售后电话号码 浏览:431
板材家具买什么样的好 浏览:260